Emil Andersson

Level Designer

Contact and Resume

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I'm Emil Andersson, I was born and raised in Malmö but is currently living in Stockholm. I always had an interest in computers and games which led me to using editors such as Unreal and Unity etc.

I'm a graduated student from the curse Level Design at The Game Assembly and after completing my internship at The Station Interactive I became a Junior Level Designer. There I created levels for a mobile FPS game Sniper Extinction, I then moved on to work at Starbreeze on an upcoming FPS co-op title as a Level Designer.